Runtime editor

TileWorldCreator comes with an easy to use runtime editor. It will use all settings from the assigned TileWorlCreator prefab to generate the maps.

Please make sure that you have assigned a TileWorldCreator object from your scene as well as a camera.

Setup the runtime editor:

  1. make sure a TileWorlCreator prefab with a correct setup is already in your scene, then you simply have to drag and drop the TileWorldCreatorRTE prefab located in the TileWorlCreator folder to your scene.
  2. Make sure you assign the according references to the prefab such as the TileWorlCreator prefab and the scene camera.
  3. Hit play and you are ready.