TileWorldCreator comes with an easy to use runtime editor.
It will use all settings from the assigned TileWorlCreator prefab to generate the maps.
Please make sure that you have assigned a TileWorldCreator object from your scene as well as a camera.
Setup the runtime editor:
- make sure a TileWorlCreator prefab with a correct setup is already in your scene, then you simply have to drag and drop the TileWorldCreatorRTE prefab located in the TileWorlCreator folder to your scene.
- Make sure you assign the according references to the prefab such as the TileWorlCreator prefab and the scene camera.
- Hit play and you are ready.