Open the settings tab in TileWorldCreator to see all possible options you can configure.

  • Name - This is the name of the World container where your tiles are being instantiated in your scene
  • Invert - invert the map (ground = block or block = ground)
  • Build Ground tiles - Enable ground tiles
  • Map orientation - Change the global map orientation
  • Number of layers - Set the number of layers.
  • Layer inset - set the layer inset for each additional layer. 0 = next layer will be the same as the layer below
  • Build overlapping tiles
  • Grid width - The actual map width size
  • Grid height - The actual map height size
  • Scale - The global map scale
  • Scale tiles - Set true if your tile should be scaled according to the scale